Lib
QOLを高める
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#include <graphics.h>
Public Types | |
using | RvPtr = util::ComPtr< ID3D11ShaderResourceView > |
Public Member Functions | |
Texture (RvPtr::pointer pRV_, uint32_t w_, uint32_t h_) | |
~Texture ()=default | |
Public Attributes | |
RvPtr | pRV |
uint32_t | w |
uint32_t | h |
Definition at line 14 of file graphics.h.
using yappy::graphics::Texture::RvPtr = util::ComPtr<ID3D11ShaderResourceView> |
Definition at line 15 of file graphics.h.
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inline |
Definition at line 19 of file graphics.h.
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default |
uint32_t yappy::graphics::Texture::h |
Definition at line 17 of file graphics.h.
RvPtr yappy::graphics::Texture::pRV |
Definition at line 16 of file graphics.h.
uint32_t yappy::graphics::Texture::w |
Definition at line 17 of file graphics.h.