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yappy::graphics::Texture Struct Reference

#include <graphics.h>

Inheritance diagram for yappy::graphics::Texture:
yappy::util::noncopyable

Public Types

using RvPtr = util::ComPtr< ID3D11ShaderResourceView >
 

Public Member Functions

 Texture (RvPtr::pointer pRV_, uint32_t w_, uint32_t h_)
 
 ~Texture ()=default
 

Public Attributes

RvPtr pRV
 
uint32_t w
 
uint32_t h
 

Detailed Description

Definition at line 14 of file graphics.h.

Member Typedef Documentation

using yappy::graphics::Texture::RvPtr = util::ComPtr<ID3D11ShaderResourceView>

Definition at line 15 of file graphics.h.

Constructor & Destructor Documentation

yappy::graphics::Texture::Texture ( RvPtr::pointer  pRV_,
uint32_t  w_,
uint32_t  h_ 
)
inline

Definition at line 19 of file graphics.h.

yappy::graphics::Texture::~Texture ( )
default

Member Data Documentation

uint32_t yappy::graphics::Texture::h

Definition at line 17 of file graphics.h.

RvPtr yappy::graphics::Texture::pRV

Definition at line 16 of file graphics.h.

uint32_t yappy::graphics::Texture::w

Definition at line 17 of file graphics.h.


The documentation for this struct was generated from the following file: