Lib
QOLを高める
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#include <graphics.h>
Public Types | |
using | TexPtr = util::ComPtr< ID3D11Texture2D > |
using | RvPtr = util::ComPtr< ID3D11ShaderResourceView > |
Public Member Functions | |
FontTexture (uint32_t w_, uint32_t h_, uint32_t startChar_, uint32_t endChar_) | |
~FontTexture ()=default | |
Public Attributes | |
std::vector< TexPtr > | pTexList |
std::vector< RvPtr > | pRVList |
uint32_t | w |
uint32_t | h |
uint32_t | startChar |
uint32_t | endChar |
Definition at line 25 of file graphics.h.
using yappy::graphics::FontTexture::RvPtr = util::ComPtr<ID3D11ShaderResourceView> |
Definition at line 27 of file graphics.h.
using yappy::graphics::FontTexture::TexPtr = util::ComPtr<ID3D11Texture2D> |
Definition at line 26 of file graphics.h.
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inline |
Definition at line 33 of file graphics.h.
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default |
uint32_t yappy::graphics::FontTexture::endChar |
Definition at line 31 of file graphics.h.
uint32_t yappy::graphics::FontTexture::h |
Definition at line 30 of file graphics.h.
std::vector<RvPtr> yappy::graphics::FontTexture::pRVList |
Definition at line 29 of file graphics.h.
std::vector<TexPtr> yappy::graphics::FontTexture::pTexList |
Definition at line 28 of file graphics.h.
uint32_t yappy::graphics::FontTexture::startChar |
Definition at line 31 of file graphics.h.
uint32_t yappy::graphics::FontTexture::w |
Definition at line 30 of file graphics.h.