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Lib
QOLを高める
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Game application main framework. More...
Namespaces | |
| random | |
| Random number framework. | |
| scene | |
Classes | |
| class | Application |
| User application base, which manages a window and DirectX objects. More... | |
| struct | AppParam |
| Application parameters. More... | |
| class | FrameControl |
| class | Resource |
| class | ResourceManager |
| class | UnsealResource |
| Auto re-seal helper. More... | |
Typedefs | |
| using | IdString = util::IdString |
| Resource ID is fixed-length string; char[16]. More... | |
Functions | |
| std::vector< std::wstring > | parseCommandLine () |
| Command line utility. More... | |
| bool | keyPressedAsync (int vKey) |
| Get key state by GetAsyncKeyState(). More... | |
Game application main framework.
| using yappy::framework::IdString = typedef util::IdString |
Resource ID is fixed-length string; char[16].
Definition at line 157 of file framework.h.
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inline |
Get key state by GetAsyncKeyState().
| [in] | vKey | VK_XXX |
Definition at line 149 of file framework.h.
| std::vector< std::wstring > yappy::framework::parseCommandLine | ( | ) |
Command line utility.
Definition at line 109 of file framework.cpp.
1.8.11