Lib
QOLを高める
|
Game application main framework. More...
Namespaces | |
random | |
Random number framework. | |
scene | |
Classes | |
class | Application |
User application base, which manages a window and DirectX objects. More... | |
struct | AppParam |
Application parameters. More... | |
class | FrameControl |
class | Resource |
class | ResourceManager |
class | UnsealResource |
Auto re-seal helper. More... | |
Typedefs | |
using | IdString = util::IdString |
Resource ID is fixed-length string; char[16]. More... | |
Functions | |
std::vector< std::wstring > | parseCommandLine () |
Command line utility. More... | |
bool | keyPressedAsync (int vKey) |
Get key state by GetAsyncKeyState(). More... | |
Game application main framework.
using yappy::framework::IdString = typedef util::IdString |
Resource ID is fixed-length string; char[16].
Definition at line 157 of file framework.h.
|
inline |
Get key state by GetAsyncKeyState().
[in] | vKey | VK_XXX |
Definition at line 149 of file framework.h.
std::vector< std::wstring > yappy::framework::parseCommandLine | ( | ) |
Command line utility.
Definition at line 109 of file framework.cpp.